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- B U R E A U C R A C Y T H E S O L U T I O N
-
- Taken from an ST SEWER SOFTWARE docs disk. Solution by ??. Edited by Parasite.
-
-
- NOTE: You must fill out the first form and write it down, as you will need
- it often. The game begins when you move into a new apartment and are
- preparing to fly to Paris - and you can't find the $75 check that was
- supposed to arrive in today's mail! The problem is that your mail has been
- inadvertantly sent to a neighbour's house, so you have to retrieve it in
- order to get a cab to the Airport. Your new neighbour's are extremely
- paranoid characters, so this isn't easy......in fact NOTHING comes easy in
- Bureaucracy!!. Though there are only 21 points to score, this is regarded
- as one of the toughest Infocom games since Spellbreaker. A seperate 'score'
- for your blood pressure goes up one point each time you do something wrong!
- Clues are scarce and sometimes only inferred, not actually hinted at in the
- text so recognising the nature of the puzzle is the only way to grasp the
- solution in these cases.
-
- Note:- Two areas, the AIRPORT and SWITCHGEAR ROOMS, are virtually
- impossible to describe in detail as there are many random occurences!
-
- HOME.
- W - GET ALL - E - OPEN DOOR - GIVE BEEZER CARD TO MAN - GET TREATS - PUT
- WALLET IN POCKET - OPEN DOOR - E - N - N - W.
-
- TRAVEL AGENCY.
- GIVE LETTER TO AGENT - GET TICKET - E - S - S - OPEN MAILBOX - GET LEAFLET
- - EXAMINE LEAFLET - EXAMINE STAMP - N - DROP TREATS - E.
-
- RESTAURANT & FLAT.
- WAIT - (When the Waitress arrives, order whatever you want) - WAIT - (order
- again) - EAT BURGER - SOUTH - W - N - GET TREATS - N - E - KNOCK ON DOOR -
- S - (Flat) - GIVE LEAFLET TO MAN - GET MAIL - EXAMINE MAGAZINE - (Notice
- 'C' sticker) - N - W - S - W.
-
- BOOKSHOP.
- OPEN CASE - GET GAME CARTRIDGE - SHOW GAME CARTRIDGE TO CLERK - YES - LOOK
- AT CARTRIDGE - GIVE GAME CARTRIDGE TO CLERK - DROP CASE - E - S - (Three
- times!).
-
- LLAMA PEN.
- READ NOTICE - OPEN MAILBOX - LOOK IN MAILBOX - LOOK IN PEN - OPEN TREATS -
- PUT TREATS IN MAILBOX - GET MAIL - EXAMINE FLYER - (Notice 'E' sticker) -
- N.
-
- MANSION.
- RING DOORBELL - N - E - S - OPEN DOOR - W - S - GET PAINTING - N - SHOW
- PAINTING TO MACAW - GET MAIL - EXAMINE BOOKLET - (Notice 'D' sticker) - E -
- DROP PAINTING - N - W - S - (three times) - WAIT - (until you hear the
- voice) - N - W.
-
- IN FARMHOUSE.
- WAIT - (until the weirdo appears) - SAY "UNFORTUNATELY, THERE'S A RADIO
- CONNECTED TO MY BRAIN" - WAIT - E - S.
-
- AT GATE.
- (After the voice speaks.....) - SAY "ACTUALLY, IT'S THE BBC CONTROLLING US
- FROM LONDON" - [SAVE GAME] - S - (Answer questions from the magazine
- included with the game! Just type in the answer - don't preface it with
- "SAY").
-
- GAOL.
- EXAMINE DOOR - CUT BARS WITH HACKSAW - EXAMINE KNIFE - PUSH BUTTON - PULL
- LEVER - GET POWER SAW - PLUG POWER SAW INTO GENERATOR - SIT ON GENERATOR -
- GIVE POWER SAW TO WEIRDO - N - WAIT - WAIT - UP - GET MAIL - EXAMINE
- ENVELOPE - (Notice 'B' sticker) - OPEN ENVELOPE - READ MEMO - GET CHECK - N
- - (until you enter the Bank)
-
- BANK.
- N - (then EAST/WEST to find withdrawal window) - YES - FILL OUT SLIP - (for
- $75) - GO TO DEPOSIT WINDOW - YES - GIVE WITHDRAWAL SLIP TO TELLER - GIVE
- CHECK TO TELLER - SHOW BEEZER CARD TO TELLER - GO TO WITHDRAWAL WINDOW -
- MAKE WITHDRAWAL - YES - FILL OUT SLIP - (for $75) - GIVE WITHDRAWAL SLIP TO
- TELLER - S - S - DROP DEPOSIT SLIP - S - S - W - W.
-
- BACK ROOM & THE CAB.
- READ PAGE 1 - READ PAGE 2 - READ PAGE 3 - (the Cab Company's number always
- appears on page three of the address book) - CALL (Number) - (Answer with
- your name) - AIRPORT - (Give your street name and number) - WAIT - (until
- the man returns to the phone) - E - E - WAIT - (for the cab, which
- sometimes shows up sooner if you go north, then south!) - GET IN CAB - YES
- - SHOW BEEZER CARD TO DRIVER - YES - WAIT - WAIT - PAY $20 TO DRIVER.
-
- AIRPORT ENTRANCE.
- N - N - [SAVE GAME when you reach the Omnia Gallia desk] - S - S - E -
- (until you see a Lost and Found to the South) - N - N - (the distance may
- vary randomly, but the directions hold true.......if you don't see the Lost
- and Found, just keep trying to go South until you find it, then move North
- THREE TIMES!).
-
- AIR ZALAGASA.
- WAIT - (for your turn) - GIVE TICKET TO CLERK - DIRECT - S - CLIMB PILLAR -
- UP - OPEN GRATE - UP - S - E - N - OPEN GRATE - E - CONTROLLER, DENY
- PERMISSION - W - S - W - N - DOWN - EXAMINE SPEAKER - PULL RED WIRE - PULL
- BLACK WIRE - CONNECT RED WIRE TO BLACK WIRE - DOWN - DOWN.
-
- ON (and off) AIRPLANE.
- GET AIRLINE MAGAZINE - GET SAFETY CARD - READ SAFETY CARD - READ AIRLINE
- MAGAZINE - WAIT - (for the Attendant to get the order and bring some food)
- - GET UP - S - (five times) - (To Row 8) - SHOW AIRLINE MAGAZINE TO BABY -
- SIT IN SEAT C - PRESS LIGHT BUTTON - GET UP.
-
- SEAT 3B.
- GET LAMINATED CARD - READ LAMINATED CARD - GET UP - S - (to the telephone)
- - ANSWER PHONE - YES - YES - YES - WAIT - ASK ATTENDANT FOR STINGLAI KA'ABI
- - (you may have to move North once to find her) - LIFT HATCH - PULL HATCH -
- WAIT - (until in the air) - KNOCK ON HATCH - WAIT - PULL CORD - CUT STRAP
- WITH HACKSAW - (after landing in a tree).
-
- IN POT.
- PUT RECIPE CARTRIDGE IN COMPUTER - OUT.
-
- ANTECHAMBER.
- EXAMINE LOCKER - EXAMINE HANDLES - READ SIGN - TURN LEFT AND MIDDLE HANDLE
- - TURN LEFT AND RIGHT HANDLE - TURN LEFT AND MIDDLE HANDLE - OPEN DOOR -
- ENTER LOCKER - DROP AIRLINE MAGAZINE - GET MAGNETIC CARD - EXIT - PUT
- UNLABELLED (or Unlabeled?!) CARTRIDGE IN COMPUTER - (The next FOUR commands
- must be in the order in which you found the four stickers, so the commands
- will vary if you found them in a different order!) - PRINT C - PRINT E -
- PRINT D - PRINT B - (these latter four commands are entered as one, i.e:
- PRINTC, etc.).
-
- THE SWITCHGEAR ROOMS & AIRLOCK.
- (Read the display up and down, left to right........it will tell you to
- enter the FIRST numbered room and go in ANY direction, then SUBTRACT the
- number of the PREVIOUS room from the number of the CURRENT room. Get the
- LAST DIGIT of the resulting number. If it is a ZERO, go EAST; a ONE, go
- SOUTH; a TWO, go UP; a THREE, go NORTH; a FOUR, go DOWN; a FIVE, go WEST.
- Follow these directions and you will eventually reach and enter the
- airlock) - QUIT - E - (Follow directions through the Switchgear Rooms) -
- [AIRLOCK] - PUT MAGNETIC CARD IN DOOR SLOT - OPEN DOOR - (Repeat until it
- opens) - N.
-
- PERSECUTION COMPLEX.
- READ SIGN - W - EXAMINE LEFT SCREEN - W - EXAMINE LEFT SCREEN - W - EXAMINE
- LEFT SCREEN - W - [SAVE GAME] - (notice the first page in the address book;
- there is one change) - PLUG COMPUTER INTO PLUG - RANDOM-Q-HACKER - (no
- spaces between components of entry!) - (this is for I.D.) - RAINBOW-TURTLE
- - (again no spaces, for password) - DIR - RUN - PLANE.EXE - DIR - (until a
- message says that the hacker is about to access a file..........write down
- the file name) - RUN - DVH2.HAK - (type this when asked which file you are
- renaming) - TYPE (NAME OF FILE HACKER IS ABOUT TO ACCESS) - (When asked for
- new name) - YES - DIR - (until shutdown occurs) - W - UP - WAIT - WAIT.
-
- HALLWAY.
- W - S - S - W - READ LETTER.
-
- END OF GAME WITH A SCORE OF 21/21!!!